A new way to compete with your Alliance! Bringing Alliance leaderboards along with Milestone and Rank rewards each week.Boss Battles are back! Weekly Boss Battles will keep the challenge fresh.Currently aiming for December 2021, Alliance R&D will be replacing our current R&D mode and will be bringing: We’re giving the R&D section some much-needed love and a remake. This one has been on the ACME drawing board for a while and we’re excited to finally be able to share it with you all. Changes affect the Medium and Large Map.Not all themes will be available every war.This will create opportunities for novel team combinations The restrictions will change every war, so the combination of War Buff + Toons will be different.In War 1, Structures in the City will only allow Outlaw, Explorer, Knight or Magic toons, while Summit will allow Rural, Hero, Divine or Circus Each island will now require all 4 toons to be from a specific group of themes, creating a pool of about 30 available toons per island.The War starting on Nov 3, and wars after that will have the following changes: The goal is to make war more interesting, more fun and in the process make the outcomes a bit less deterministic, while creating more opportunities for upsets. We are shaking up the War meta that has grown a bit repetitive to create more diversity in the teams we face. We will continue to offer updates on future event changes as they are implemented in-game. NOTE: This list is not exhaustive and does not include information on further upcoming event revisions, as those will continue to evolve based on player feedback. We wanted to take some time to share a quick look at some of the new features we’re currently working on and, by popular request, share our list of upcoming team changes we have planned until the end of this year. For the past few months, the team has been hard at work reviewing how some of our core events, while also bringing some new features into the game.
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